Darksiders 2 Deathinitive Edition Mods

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Darksiders II Deathinitive Edition. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Reminds me of another DS-named game series, Dungeon Siege - seamless geometry, had some friends that made a mod for that to remake two Ultima games in that engine. Thanks for the time - have a great weekend (if applicable).

Duralast jump starter instructions. See stereo 3D on photos.3dvisionlive.comSee stereo 3D on photos.3dvisionlive.comUpdated 11/26/15: added more drive locationsWhat this mod does:- Fixes shadows, haloing & various lighting issues- Fixes an issue where the dungeon map had too much depth- Adds 2 convergence presets on the ' Caps Lock' key. Use the lower convergence preset for some cutscenes.- Adds an auto-convergence feature when aiming (whenever the crosshair appears on screen). If needed, this can be adjusted by pressing the 'Z' key and adjusting the depth & convergence to your liking. Attention, 5 new fixed shaders here: that file in the root game folder. Overwrite files when it asks you to do it (it should be 1 existing file).- Partially fixed light shafts. The effect doesn't produce haloing anymore but the sun light still shoots from screen depth.- Water shaders fixed (some fire effects too with this).- Refraction effect in normal attacks is completely fixed now.This didn't get attention in the forums, so I wanted everyone that passed through here to play the game in the best state possible for now.